Funky Sky Problems - Release Configuration only
by Bryan "daerid" Ross · in Torque Game Engine · 05/28/2002 (11:34 pm) · 4 replies
Here are two screenshots that can explain the problem better than I ever could:

and

Note: This problem isn't present in Debug
and
Note: This problem isn't present in Debug
#2
Yes. I take it this was covered before somewhere? (You keep doing that to me, LR :)
05/29/2002 (9:08 am)
Ho Ho!Yes. I take it this was covered before somewhere? (You keep doing that to me, LR :)
#3
Visual Studio .Net Bug Fix
05/29/2002 (9:14 am)
If for some reason you can't find it on the search engine...Visual Studio .Net Bug Fix
#4
I knew there had been a thread talking about it, didn't want to search for the link if you weren't using .NET ;)
05/29/2002 (9:22 am)
Hehe... Actually I'd had the same problem when I did a compile with Visual Studio .NET a month or so ago.I knew there had been a thread talking about it, didn't want to search for the link if you weren't using .NET ;)
Torque Owner Harold "LabRat" Brown