Idea about big terrain
by Sylvain Fauteux · in Torque Game Engine · 11/29/2006 (11:54 pm) · 2 replies
I had a idea about the terrain
removing the heightmap and put in blocks of dif files (interiors)
like a big city (100x100)with blocks done one by one and placed them in the map
will it affect performances
my idea come form never winter nights with the editor
you place blocks of items(trees, rocks, ...)
will it works
removing the heightmap and put in blocks of dif files (interiors)
like a big city (100x100)with blocks done one by one and placed them in the map
will it affect performances
my idea come form never winter nights with the editor
you place blocks of items(trees, rocks, ...)
will it works
About the author
#2
STef
12/17/2006 (12:02 pm)
Also, .dif must not overlap for performances issues. You will get stuck when you will need to place open buildings onto your .dif terrain.STef
Torque Owner Stephan - viKKing - Bondier
STef