Crashed after Early Adopter EA1 Demo launched
by Kon Fun Sandy Lee · in Torque Game Engine Advanced · 11/29/2006 (7:22 am) · 1 replies
Just got TSE, and successfully compiled in Visual Studio.net 2003:
Build: 6 succeeded, 0 failed , 0 skipped
And got a file "TSE_DEBUG.exe" C:\Torque Shader Engine\SDK\Example
Then launched "Early Adopter EA1 Demo". The demo running few seconds, there came a message
" Fatal:(c:\torque shader engine\sdk\engine\gfx\d3d\gfxd3ddevice.h@23)
D
I
Failed to Allocate VB
"
I use Direct9.0 SDK(Octtober2005).
How to solve this?
Thanks!
Build: 6 succeeded, 0 failed , 0 skipped
And got a file "TSE_DEBUG.exe" C:\Torque Shader Engine\SDK\Example
Then launched "Early Adopter EA1 Demo". The demo running few seconds, there came a message
" Fatal:(c:\torque shader engine\sdk\engine\gfx\d3d\gfxd3ddevice.h@23)
D
I
Failed to Allocate VB
"
I use Direct9.0 SDK(Octtober2005).
How to solve this?
Thanks!
Torque Owner Stefan Lundmark
Edit: This is also not the correct forum for source questions as no one is allowed to post source here.