Put a line on the ground from point A to point B
by Scott Peal · in Torque Game Engine · 11/27/2006 (5:08 pm) · 2 replies
Hi everyone. Looking for your advice on a starting point.
I am looking to put a grid on a ground which is used to show a boundry line. The lines would be turned on and off by the user. The line has to follow the contours of the ground. The line color is more like a halo like colored effect and is not meant to block the view of the ground but be semi-transparent.
Any suggestions from the community on where to start? Can this be done with scripting?
I am looking to put a grid on a ground which is used to show a boundry line. The lines would be turned on and off by the user. The line has to follow the contours of the ground. The line color is more like a halo like colored effect and is not meant to block the view of the ground but be semi-transparent.
Any suggestions from the community on where to start? Can this be done with scripting?
About the author
Step 1) be the indie, step 2) make enough to buy a commercial license :)
#2
11/29/2006 (5:39 pm)
OK, so the decal projector idea did not work as the projected image did not contour to the changes in the ground height. Any suggestions?
Torque 3D Owner Scott Peal
My next step is to figure out how to place the projected decal in an exact location between two points.