Vsprintf etc build errors help?
by Joseph Euan · in Torque Game Engine Advanced · 11/26/2006 (2:34 pm) · 1 replies
A few days a go I re-formatted my pc and today I decided to take a look at the latest version of TSE (
4.1?)
I've installed Visual Studio 8 and the directx SDK (setup the lib and include folders within VS)
But when I compile I get the following errors:
Anyone got any ideas?
4.1?)
I've installed Visual Studio 8 and the directx SDK (setup the lib and include folders within VS)
But when I compile I get the following errors:
Warning 1 warning C4996: 'vsprintf' was declared deprecated c:\documents and settings\joseph\desktop\game dev\tse\lib\libqslim\mixmsg.cxx 79 Warning 2 warning C4996: 'strdup' was declared deprecated c:\documents and settings\joseph\desktop\game dev\tse\lib\libqslim\mxblockmodel.cxx 135 Warning 3 warning C4996: '_vsnprintf' was declared deprecated c:\program files\microsoft directx sdk (october 2006)\include\strsafe.h 5595 Warning 4 warning C4996: '_vsnwprintf' was declared deprecated c:\program files\microsoft directx sdk (october 2006)\include\strsafe.h 5635 Warning 5 warning C4996: '_vsnprintf' was declared deprecated c:\program files\microsoft directx sdk (october 2006)\include\strsafe.h 5719 Warning 6 warning C4996: '_vsnwprintf' was declared deprecated c:\program files\microsoft directx sdk (october 2006)\include\strsafe.h 5871 Warning 7 warning C4996: '_wsplitpath' was declared deprecated c:\documents and settings\joseph\desktop\game dev\tse\engine\platformwin32\dxversionchecker.cpp 149 Warning 8 warning C4482: nonstandard extension used: enum 'GFXVertexColor::ColorOrdering' used in qualified name c:\documents and settings\joseph\desktop\game dev\tse\engine\gfx\d3d\gfxd3ddevice.cpp 38 Error 9 error LNK2019: unresolved external symbol "class RefPtr<class DLibrary> __cdecl OsLoadLibrary(char const *)" (?OsLoadLibrary@@YA?AV?$RefPtr@VDLibrary@@@@PBD@Z) referenced in function "public: static void __cdecl GFXD3DDevice::enumerateAdapters(class Vector<struct GFXAdapter> &)" (?enumerateAdapters@GFXD3DDevice@@SAXAAV?$Vector@UGFXAdapter@@@@@Z) gfxD3DDevice.obj Error 10 fatal error LNK1120: 1 unresolved externals c:\Documents and Settings\Joseph\Desktop\Game Dev\TSE\example\TSE_DEBUG.exe 1
Anyone got any ideas?
About the author
Torque Owner Stefan Lundmark
As for your only error, there was a post about that as recently as today.