Game Development Tools and Software
  • Home
  • Products
    • Torque 3D
    • Torque 2D
    • iTorque 2D
  • Store
    • Genre Kits
    • Tools
    • Art Packs
    • Games
  • Community
    • What's New
    • Blogs
    • Resources
    • Forums
    • Dev Interviews
    • Made with Torque
  • Support
    • Documentation
    • Submit Bugs
    • Paid Support
  • Services
  • Education
    • Suite
    • 2D
    • 3D
  • Company
    • About GarageGames
    • Employment
    • Licensing
    • Licensing FAQ
    • RSS Feeds
    • Logo Guidelines
    • Contact Us
  • Register
  • Login
  • Cart

Game Development Community

  • What's New
  • Blogs
  • Resources
  • Forums

Registry

by Mirko Topalski · in Torque Game Builder · 11/26/2006 (1:02 am) · 1 replies

Is it posssible for TGB to write something in registry?
Or retreive?
Mirko Topalski's profile picture
Torque Owner Mirko Topalski

About the author

Recent Threads

  • How to execute an object method with call() function?
  • How to execute an object method with call() function?
  • onAdd() before onLevelLoaded() where is scenegraph?
  • Is it possible to add new methods to raw t2dSceneObject class?
  • Is it possible to mask an object using blend factors?
  • NextNext Thread
    PrevPrevious Thread
    More from Torque Game Builder

    Login to reply to this thread

    Torque Owner Scott Coursey
    Yellow Duck Software
    #1
    12/06/2006 (4:02 pm)
    TGB doesn't natively support this, but I'm sure there are snippets you can add to your engine from the Web.

    Login to reply to this thread
    Post a blog
    Add a resource
    Start a Thread
    All Products
    3rd Party Addons
    iTorque 2D
    iTorque 3D
    TGE
    TGEA
    Torque 2D
    Torque 3D Pro
    Torque X

    Home Products Community Support Company

    Copyright © GarageGames.com 2000 - 2012 All Rights Reserved. Terms of Service - Privacy Policy