Game Development Community

Few problems with using torque on a network...

by Logan Strunk · in Torque Game Engine · 11/25/2006 (8:43 pm) · 4 replies

Me and a friend tried to play the game I've been making and ran into a few problems

1. It disconnects you after 20 minutes. I found this variable in the script, and changed it to "99999", but it STILL disconnects you after 20 minutes, even after I deleted all of the .dso's. Is it all somewhere else as well?

2. Sometimes, even though we have the EXACT same copy of the files, torque would throw an error saying the client and server didn't match. What the heck? I KNOW they match. I unzipped the same .zip file on both machines, ran one as a server and one as a client, and it STILL threw that error. What am I doing wrong?

#1
11/26/2006 (6:52 am)
Quote:It disconnects you after 20 minutes

Have you deleted your pref files? It holds the variable there too.

#2. I don't know. I haven't run into this problem.
#2
11/26/2006 (4:13 pm)
Where are the pref files located at?

and #2 really bugs me. I'm hoping to release a public beta in a few weeks, and if it doesn't work, I don';t know what I'm going to do.
#3
11/26/2006 (4:20 pm)
For #2 check the console, that might tell you something...
#4
11/26/2006 (5:00 pm)
Ben, it doesn't, I've checked. It just says they don't match.