What are the chances of PhysX and TGEA?
by Dark Tengu · in Torque Game Engine Advanced · 11/20/2006 (9:34 am) · 6 replies
I was wondering what the chances of PhysX being integrated into TGEA now that this has happened:
Link
Link
#2
11/20/2006 (9:48 am)
Great news! Thanks.
#3
That link doesn't seem to be working. What is the "this" that happened! :)
Thanks
Todd
11/20/2006 (10:30 am)
Hey Marcus,That link doesn't seem to be working. What is the "this" that happened! :)
Thanks
Todd
#4
True or not, Chris Khalef (spelling?) has been working on some general physics layer, so it might be him. :)
11/20/2006 (10:55 am)
The people over at Aegia has claimed to be working with GarageGames on an implementation. GarageGames has not commented on the rumour, and upon asking Aegia, they still state they are working with GarageGames.True or not, Chris Khalef (spelling?) has been working on some general physics layer, so it might be him. :)
#5
http://www.devmaster.net/news/index.php?storyid=1263
edit: forgot the not before working. That didn't make any sense. :/
11/20/2006 (1:11 pm)
The link is not working huh? It works for me. Here is the actual address for you.http://www.devmaster.net/news/index.php?storyid=1263
edit: forgot the not before working. That didn't make any sense. :/
#6
11/20/2006 (1:16 pm)
Thanks...working now...not sure what was happening before.
Employee Scott Burns
GarageGames
And here's the link to the TGEA port of it.