Cone of light
by Matt Droll · in Artist Corner · 05/25/2002 (2:04 am) · 4 replies
Hi all
can somebody explane me, how I can get a cone of light? I think it would makes lot of atmosphere, so what does I have to do for it?
can somebody explane me, how I can get a cone of light? I think it would makes lot of atmosphere, so what does I have to do for it?
About the author
#2
so there's no way to construct that in WorldCraft?
well, so I got to model! :-)
thanks anyway
Matt
05/27/2002 (12:47 am)
Hiso there's no way to construct that in WorldCraft?
well, so I got to model! :-)
thanks anyway
Matt
#3
but making such a model isn't that difficult, so I don't think you'll have problems with it
05/27/2002 (1:30 am)
nope, for now transparency is not supported for .dif's (at least not without making the nescessary engine changes)but making such a model isn't that difficult, so I don't think you'll have problems with it
#4
This fade texture, how do I create them in PS 7.0? is there an easy way, or does I have to do it manuely? I mean, can I define two colors, and PS will create the tranission?
thanks
Matthew
05/27/2002 (4:49 am)
so it is also not avaible in window? I thought that's possible!?!This fade texture, how do I create them in PS 7.0? is there an easy way, or does I have to do it manuely? I mean, can I define two colors, and PS will create the tranission?
thanks
Matthew
Torque Owner Very Interactive Person
make a cone model, export it without bounding box, and with transparency settings...
The color of the texture should be the color of the light you want, and the alpha channel should fade from white/grey to black. when you add a light source in the top of the cone you'll get a pretty neat effect.