Game Development Community

Compatability question

by Pablo Delgado · in General Discussion · 11/17/2006 (5:53 pm) · 2 replies

Does torque support 3ds max Physique modifier?
Does torque have ragdoll physics for characters.


T I need to know this in order to make my purchase of torque.

#1
11/18/2006 (5:08 am)
Hi,

Torque does not have built-in true ragdoll physics. Chris Calef's psuedo-ragdoll physics can be implemented as a third-party add-on. Or, with some skill and determination, you or your programmers could extend Torque for your purposes with a physics solution (ODE and Havok come to mind).

I can't answer your 3ds Max question, but hopefully someone else can.
#2
11/18/2006 (6:18 am)
Yes, but it will export as a Morph modifier instead.