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Getting started tutorial - Problems ( TGE 1.5)

by Mads Laumann · in Torque Developer Network · 11/16/2006 (12:10 pm) · 3 replies

Hi

I have just brought this engine, and i am doing the Getting started tutorial as the first thing. But i am running into trouble...

WHen i get to the part where i need to put the GuiTextCtrl ScoreCounter on the playGui.gui it goes wrong. After i have placed this GuiTextCtrl, when i go into the game, i got a mouse cursor, which i normally dont have then i play the game, and i cant move the head of my char. I cant look around and steer my char, not even if i right click.

Even if i try to remove this guiTextCtrl again, it doesnt work. I have to take the client/ui folder from tutorial.base and put it into GameOne/client/ so it gets overriden. Then it work again.

Any ideas?

PS: It this the right place to post things like this? Is this the closed forum ?

Hope you can help me.

#1
11/16/2006 (12:46 pm)
Ok, i think the problem is not at the gui conponents...but at the function taht starts my game...

I start the game with this function, which is provided by GG:

function loadMyMission()
{
   // make sure we are not connected to a server already
   disconnect();
   
   // Create the server and load the mission
   createServer("SinglePlayer", expandFilename("./data/missions/gameonemission.mis"));

   // Make a local connection
   %conn = new GameConnection(ServerConnection);
   RootGroup.add(ServerConnection);
   %conn.setConnectArgs("Player");
   %conn.setJoinPassword("None");
   %conn.connectLocal();
}
#2
11/30/2006 (11:44 am)
I am getting the exact same problem, and it is driving me crazy. By process of elimination I have noticed that the problem only surfaces when, I save over Torque\SDK\example\GameOne\client\ui\playGui.gui. I made a backup and am able to exchange them, and make mouse-look turn on and off depending on which one is loaded.