Sprites for models in TGE
by Javier Canon · in Torque Game Engine · 11/15/2006 (4:44 pm) · 2 replies
Hi, Is possible make a game that use sprites (like TD2) for animation models in TGE, and not 3D dts skeletal models?
I will want make a game with 3d terrain and some 3d objects, but player and NPC in sprites...
I cant find the answer in the public forums... i find .ifl animations, texture animations etc...
I will want make a game with 3d terrain and some 3d objects, but player and NPC in sprites...
I cant find the answer in the public forums... i find .ifl animations, texture animations etc...
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#2
11/16/2006 (12:18 am)
Thanks, dave i was thinking in a "cube" or "rectangle" model dts, animated the texture, and changes the texture s in the dqs animations... :\ , but i dont know if this work... or if i need to change the c++ code and make a new class...
Torque Owner Dave D