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Trouble exporting from Maya 7

by Katherine Ziegler · in Artist Corner · 11/14/2006 (7:40 pm) · 3 replies

I have been looking through most of the forum to try finding out how to solve this but i still cant get it to work. I am having a few problems exporting my models out of maya 7 with the maya2dts utility. Any help or suggestions on these problems would be much appreciated.

1. I have several non-moving models such as walls and buildings, they are all textured, have correct normals, and such. They seem to export just fine, but when i pull them into torque te models show just fine but either have no texture or have a very messed up texture. The textures nearly showed up when i had the file as a psd, but when i saved it as a png instead it got really messy.

2. I also have a few animated characters that I am trying to get exported, but no matter how i try to export them out with the maya2dts utility it shuts maya down as soon as i hit the export sequence or export shape buttons.

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#1
11/18/2006 (6:37 pm)
This mite help you some http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11252
#2
11/21/2006 (11:32 am)
That link helped a little, now it exports my characters skeleton but still no mesh or animations, but at least it isnt killing maya when they export. My buildings have also developed new problem, they export fine, but when i load them up they are fully invisible. This includes the ones that exported fine or nearly so (besides the mixed up textures) that i had to re-export. Or if they do export fine once or twice, if i get up and leave it for a few min and come back i cant get it to export correctly any more. sometimes even if i do a test export to make sure they look good while im making them by the time the model is finished it doesnt show up in torque.
#3
11/21/2006 (6:14 pm)
Your describing lots of different issues the problum with TGE/TSE is there is no clear step by step
setups for artist and i keep seeing the same things over and over. I can help if you send the MB file to dmac155 at gmal.com..