Flipping Copied Paths in the Level Editor
by Doug Linley · in Torque Game Builder · 11/14/2006 (1:53 pm) · 0 replies
Basically, I've created a bezier path in the level editor. I copied and pasted it back into the editor, but I wanted to "flip" the direction of the path so that I have two objects basically mirroring each other. It doesn't appear that the level editor currently supports this, and I thought it might be a useful feature.