Game Development Community

Networking question

by John Spivey · in Torque Game Engine · 11/13/2006 (7:57 pm) · 1 replies

I just re-installed guild wars and started thinking. Can Torque be set up in this fashion? Make several "hub" zones and allow the players to "zone" into a specific mission to complete a specific task? Allow for other party members to join. If you only can take six guys with you to a zone then you should really have very little "lag" issues if you guys are co-oping a mission.

Just a fleeting thought.

This might allow for some interesting ideas that an Indie game developer might be able to manage if my line of thinking is right.

#1
11/14/2006 (1:22 pm)
Easily.

In fact, it can be done all in script, and if you are really good with the underlying concepts, you could even use TGB to make a 'server and instance manager' that handles querying your server farm to determine what resources are available to start up a new requested instance.