Game Development Community

Particle System Suggestion

by Matthew Harris · in Torque Game Builder · 11/12/2006 (10:32 pm) · 1 replies

You should be able to copy and paste an emmitte in your particle effect so if you want similar effects for the different emmiters in your effect you don't have to reenter the values more than once. Thanks.

Matthew "Spindle" Harris

#1
11/13/2006 (2:02 am)
It used to be the case that you could save and load individual emitters. This would be a nifty feature to have back, and you could then save the emitter, rename it, and then load the emitter back in to get two copies of it.