Game Development Community

Other sound than Wav?

by Jakob Eklund · in Torque Game Builder · 11/08/2006 (1:55 am) · 1 replies

Is there any way to get TGB to play other soundfiles than wav?

I tried just doing it this way:

new AudioProfile(some_music_MU)
{
filename = "~/data/audio/Some music.mp3";
description = "Looping_AD";
preload = true;
};

but when i typed "alxPlay(aome_music_MU) ;" in the console everything crached. And by everything I mean EVERYTHING. I had to restart my computer by pushing the powerswitch.

Because I am a very stubborn person I tried the same thing again with a midi-file, and the same thing happened, exept that this time when booting up Windows again I got the "Checking for really really bad things on you harddrive, please wait."-screen.
It didn't find any errors, but I'm not trying the same thing with OGG.

So, any way to get TGB to play other formats than WAV?

#1
11/08/2006 (2:37 am)
Strangely enough, if you'd have continued, you'd have found your answer :)

Oggs work perfectly well. MP3s aren't supported due to licensing.