Creating an executable/distributable - TGB
by Eric Brandel · in General Discussion · 11/04/2006 (11:07 am) · 2 replies
So, I've worked with other game engines and platforms before, and I just started poking around with TGB. My question is simple: now that I've completed one of the tutorials - how do I make this into a distributable executable?
Obviously I'm missing something simple here.
Thanks.
Obviously I'm missing something simple here.
Thanks.
#2
11/07/2006 (10:12 pm)
Yup, File-> Build Package. Enter the name of what you want the build to be called. Hit anaylize game. This process can take a few moments to a few minutes depending on how big your game is. Make sure everything is checked that is needed and unchecked that is not needed. Hit the build button. You will now have a build you can distribue. A new folder of the name you enter is created in your Games folder.
Torque Owner JD Porter