Game Development Community

Add HUE overlay to textures?

by Kyle Cook · in Torque Game Engine · 10/30/2006 (1:55 pm) · 1 replies

I was wondering if there was a simple way to add a hue overlay to certain model textures (eye color). Been searching around for awhile on this topic and figured it was time to ask.

#1
10/30/2006 (5:34 pm)
No, there is no simple way to do it. You can do it with fancy shader arithmetic, but then you'd have to hack the C++ code to enable that particular shader only for the geometry that you want affected, and then disable that shader again.

Sounds easier to just do a texture swap for eye color.