Best way to animate....
by Cinder Games · in Artist Corner · 05/18/2002 (11:42 pm) · 3 replies
I was wondering what would be the best way to animated eye blinks... I'm not too familiar with the engine yet so please bear with me. Is there a way i can just have a texture switch of some kind other than changing skins for the entire model? Or an alternate method... Bones. or is it best to just use bones to represent the blinking eyelids... also i'd want to use that for mouth movement. Does this engine support blending animations such and walking and blinking and what not?
Torque Owner Greg Findlay
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