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Torsion Debugger

by Wolfgang Kurz · in Torque Game Engine · 10/28/2006 (1:17 am) · 3 replies

Hello all,

i got TEG 1.5 and built it with visual studio

then i read aout torsion for the scripting so i downloaded that

i downloaded the enhanced debugger too but when i copy those files to the engine it wont compile anymore

without the enhanced the enhanced the debugger torison wont stop at breakpoints though:-(

can anyone please help me with setting up torison? most importantly the debugger


thx a lot in advance

#1
10/28/2006 (9:53 am)
TGE 1.5 has the enhanced debugger built-in. You should not apply the patch; it'll work out of the box.

Torsion is largely awesome!
#2
10/28/2006 (10:01 am)
Well the problem is it doesnt work

the breakpoints dont work:-)

any idea what the problem could be?
#3
10/28/2006 (11:43 am)
Start with a plain TGE (for simplicity).
Create a Torsion project, create a configuration, pointing it at your torqueDemo.exe, with the correct working directory (top-level main.cs file should be in that directory).
Set breakpoints in Torsion.
Start the torqueDemo by pressing F5 within Torsion.

It should now start the EXE, and connect. Breakpoints should be set, and hit when reached.