Game Development Community

Translucency and fog.

by Chris Byars · in Torque Game Engine Advanced · 10/25/2006 (2:32 pm) · 3 replies

More fun with translucency. Fog seems to act on the entire texture, causing it all to "fog" up rather than ignoring the alpha parts of it. I remember seeing a thread about this before, but I can't seem to locate it.

Image

#1
10/26/2006 (7:15 am)
Found it: www.garagegames.com/mg/forums/result.thread.php?qt=49706

Will try solution when I get home.
#2
10/29/2006 (11:53 am)
I am also experiencing similar transparency issues with TSE. I also found the thread you linked above, but it didnt fix the problem. As a mater of fact, the supposed bug fix is already merged into the latest HEAD (when the cvs was actually up...) however the bug still remains. Is there going to be a fix for this?
#3
10/29/2006 (12:23 pm)
Fixed it for me... you sure you used the second to last post's code? That's the only change necessary.