Angle to object.
by Peterjohn Griffiths · in Torque Game Engine · 10/20/2006 (2:21 pm) · 3 replies
Original post deleted by accident. Sorry.
The question was simply how to get the angle of an object relative to the players current position and transform.
The question was simply how to get the angle of an object relative to the players current position and transform.
#2
Been a long time since I did math in school. A good 20 years.
I think I will take a look on the internet and see if there is a good guide to 3d vector math.
Thanks again Jerry.
10/22/2006 (5:19 pm)
Thanks Jerry for the link. However its all very confusing. :+}Been a long time since I did math in school. A good 20 years.
I think I will take a look on the internet and see if there is a good guide to 3d vector math.
Thanks again Jerry.
#3
chortle.ccsu.edu/VectorLessons/vectorIndex.html
Should help with the basics.
I will post in a week or so what I think of it as I only have time to read up on these things in work.
:+}
10/22/2006 (8:41 pm)
Found this if anyone needs help (LIKE ME) with the old maths.chortle.ccsu.edu/VectorLessons/vectorIndex.html
Should help with the basics.
I will post in a week or so what I think of it as I only have time to read up on these things in work.
:+}
Torque Owner Jerry Shaw
Roaming Gamer LLC