Bug when assets missing
by William Todd Scott · in Torque Game Engine Advanced · 10/19/2006 (9:39 pm) · 0 replies
Hi all,
There seems to be a bug in the latest TSE stock.
If you remove some assets that are needed (to be extreme you can remove the shapes directory from the 'demo' mod and try to do the 3d walkthrough), instead of getting the error message that you are missing assets, the engine crashes.
I'm not yet sure exactly what needs to be changed, but it appears that the gameconnection object is being deleted, but a pointer to the object still exists in the Netconnection mConnectionList.
Could someone verify this...(in case I'm being an idiot and doing something stupid on my end).
Thanks
Todd
There seems to be a bug in the latest TSE stock.
If you remove some assets that are needed (to be extreme you can remove the shapes directory from the 'demo' mod and try to do the 3d walkthrough), instead of getting the error message that you are missing assets, the engine crashes.
I'm not yet sure exactly what needs to be changed, but it appears that the gameconnection object is being deleted, but a pointer to the object still exists in the Netconnection mConnectionList.
Could someone verify this...(in case I'm being an idiot and doing something stupid on my end).
Thanks
Todd