Game Development Community

Water issue

by Sultan Ansari · in Torque Game Engine Advanced · 10/19/2006 (1:44 pm) · 5 replies

I put the water from the terrain_water_demo in my own project. The water surface does not show from above however, it does show up when you are underwater and looking up.

Any idea why this would happen? Pretty sure all the shader and texture files are in the correct directories. I get no material warnings in the consol. The water object has the exact same parameters. Would legacy terrain cause an issue?

#1
10/23/2006 (12:50 pm)
Might be missing a cubemap definition.
#2
10/26/2006 (6:35 am)
The cubemap sky_day_blur_02 works on other surfaces. So that isnt it. =(
#3
11/02/2006 (7:06 am)
I have the same issue.
#4
11/09/2006 (10:58 am)
Hmm ok I figured out the problem...sort of. When you are playing around in the world editor, you can accidently "break" the water code. As in:

- there has been no changes to the water block properties
- all textures and materials are correctly setup
- but for some reason water just will not render, except from below

I have done it twice accidentally but I cannot replicate it deliberately. The only solution is to make an entire new map from scratch.
#5
11/09/2006 (5:48 pm)
Let me know if you can replicate..