New level sector 3
by Luke Skywalker · in Marble Blast · 10/14/2006 (9:16 am) · 27 replies
Post your email and i will send it but for the dif make a folder called sector 3 in the interiors file and put the dif in there because theres to many difs in the introoters file and i wont find it
the interiors code
the interiors code
new InteriorInstance() {
position = "-28.2208 62.6833 33.1815";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/Sector3/Sector3.dif";
showTerrainInside = "0";
#22
10/23/2006 (12:59 pm)
One thing, stop making .difs with the sample map in Quark. Try to make original things.
#23
10/23/2006 (1:39 pm)
When i start a new map quark opens up a default room
#24
10/23/2006 (1:54 pm)
You delete it.
#25
10/23/2006 (1:57 pm)
Wait how do you know that about the default room
#26
10/23/2006 (2:10 pm)
It is on mine too. I have the sample map.
Luke Skywalker