Bullet Holes here
by Xavier "eXoDuS" Amado · in Torque Game Engine · 05/15/2002 (8:33 am) · 6 replies
About the author
#2
05/15/2002 (8:49 am)
Please let me know if i forgot something ... i havent had time to test the tutorial (the code works, havent tested the tutorial tho)
#3
05/15/2002 (9:02 am)
great work on explaining some of the mysterious parts of the engine!
#4
Thanks again for this! I've always missed those nice little holes in my interiors, hehe... ;-)
05/15/2002 (10:29 am)
Just added a comment to the (great!) resource, there were two tiny little errors ... ;-)Thanks again for this! I've always missed those nice little holes in my interiors, hehe... ;-)
#5
05/15/2002 (10:44 am)
thanks a lot stefan :)
#6
Is there an audio and decal datablock conflict?
I tried explaining more under your resource post.
05/20/2002 (10:35 am)
Xavier,Is there an audio and decal datablock conflict?
I tried explaining more under your resource post.
Torque Owner Sabrecyd
I've been wanting to put some holes in things.