Game Development Community

Runtime Texture Blending/Combining

by Donnie Bugden · in Artist Corner · 10/12/2006 (5:17 pm) · 2 replies

Is it possible to blend two textures together at runtime? What I want to do is blend two texture files together? So that the same object/dts can have multiple appearances. For example a texture for an aged character combined with a separate texture for a youthful character.

I know that it is possible to use an Image File Library, but I am looking into having a greater amount of variation. Any help is greatly appreciated.

- Donnie Bugden

#1
10/15/2006 (8:51 am)
It certainly is possible, theres a resource, but I cant remember where. Search ressources for "skin" or base.skin - oh and its all done in code, if your an artist you gotta get yer Programmers to make it happen. ;)
#2
10/15/2006 (12:43 pm)
Thanks Thak. That is what I was looking for!

I found the resource here:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2990

- Donnie Bugden