Runtime Texture Blending/Combining
by Donnie Bugden · in Artist Corner · 10/12/2006 (5:17 pm) · 2 replies
Is it possible to blend two textures together at runtime? What I want to do is blend two texture files together? So that the same object/dts can have multiple appearances. For example a texture for an aged character combined with a separate texture for a youthful character.
I know that it is possible to use an Image File Library, but I am looking into having a greater amount of variation. Any help is greatly appreciated.
- Donnie Bugden
I know that it is possible to use an Image File Library, but I am looking into having a greater amount of variation. Any help is greatly appreciated.
- Donnie Bugden
About the author
#2
I found the resource here:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2990
- Donnie Bugden
10/15/2006 (12:43 pm)
Thanks Thak. That is what I was looking for! I found the resource here:
http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2990
- Donnie Bugden
Torque Owner Thak