Game Development Community

Torque String Class

by William Todd Scott · in Torque Game Engine · 10/09/2006 (11:06 am) · 0 replies

Hi all,

Has anyone done a string class that works with Torque's memory manager? Right now I am using the STL fix to get the std::string functionality, but I would prefer a cleaner solution.

If someone has done (or is interested in doing) an efficient string class implementation, I would be interested in contracting/paying for the code.

Anyone interested can contact me on this thread or directly at todd.scott@tormentedgames.com

Thanks
Todd