Game Development Community

Destructo-Tops - game concept & quicktime movs

by Alex Rice · in Torque Game Builder · 10/07/2006 (3:23 pm) · 0 replies

Here is a TGB game design if anyone wants to use it .

Here are some quicktime movs of me and my 7 year old son playing with Bey-Blades, which are weighted "battle" tops. They only cost like $3 or $4 each., and they take about 15 minutes to put together, including applying stickers.

1) 34MB .mov
2) 12 MB .mov
3) 18 MB .mov

It's interesting how such a SIMPLE concept like using a weighted top to destroy graham crackers, marshmallows and cheetos, is very entertaining!

I think this would implement in TGB rather well. I have a lot of ideas for using TGB for "software toy" types of games. The physics and particle fx in TGB gives me all kinds of ideas.