Game Development Community

Compile?

by Isaac Barbosa · in Torque Game Builder · 10/07/2006 (8:13 am) · 5 replies

Sorry if i don't understand well.

I have to compile the game using a compiler after build it in TGB? Are these forums exclusive for TGB or they're mixed with TGE? it's confusing.
Thanks!

#1
10/07/2006 (8:23 am)
People wth the "pro" version have the option of adding source changes to the engine and recompiling as needed. Their posts are mixed in with the normal licenses on the TGB forum The nice thing about this mix is that you can pair up with other developers who have implemented a specific feature and push your gae forward by leveraging off of the community.
#2
10/07/2006 (8:37 am)
Well, thanks.

I have the Pro version, but it wil be useless since I have no C++ understanding. :(

I have changed the name of the TGB application changing in the /common/gameScripts/common.cs

initializeCanvas("TGB");

for any other name.

Do you know how or where to change the TGB icon for a custom???

Thanks David
#3
10/07/2006 (8:46 am)
There are third party exe icon changers. A Google search should throw up a few. I don't know of any free ones though.
#4
10/07/2006 (9:58 am)
I have found a software that do that for you :)

http://www.shelllabs.com/order.htm

cool
#5
10/07/2006 (10:00 am)
Thanks Philip!

don't want free... want working ;)