Mass Spring Model
by Fiona Counihan · in General Discussion · 10/06/2006 (3:53 am) · 2 replies
Hi there,
I am a student and also new to Torque - I am doing a project at the moment that involves creating a surgical simulator using Torque. I have created and loaded the 3D models that I need - however I need to develop the properties of these models. They need to be in some way malleable, elastic or bendable - to represent soft tissue deformation.
I have been doing a bit of online research and have found that the Mass-Spring Model is what I need to achieve this simulation.
This isn't built into Torque - is it? Has anybody ever incorporated it into a Torque game before?
Can anyone tell me where to start on this?
Thanks,
Fi**
I am a student and also new to Torque - I am doing a project at the moment that involves creating a surgical simulator using Torque. I have created and loaded the 3D models that I need - however I need to develop the properties of these models. They need to be in some way malleable, elastic or bendable - to represent soft tissue deformation.
I have been doing a bit of online research and have found that the Mass-Spring Model is what I need to achieve this simulation.
This isn't built into Torque - is it? Has anybody ever incorporated it into a Torque game before?
Can anyone tell me where to start on this?
Thanks,
Fi**
About the author
Torque Owner Sumner Mccarty
At it's core, it must be also using mass/spring
:)
Sumner