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Mount nodes exporting.

by Andy Sanchez · in Artist Corner · 10/05/2006 (10:34 am) · 1 replies

Greetings,

I was wondering if mount nodes can be placed on static objects, since every time I put one in the hierarchy of the object, it gets deleted. According to the dump file, it sees it and adds it, but on the third pass it removes the unneeded nodes such as base01, start01, and the mount nodes. I tried using a config file, but I get the same results. I have it working on vehicles and characters, so I do not know why it wouldn't work on any other object. Please, if anyone has come across this problem and solved it, I would appreciate their advice.

Thanks,

Andy.

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#1
01/14/2007 (10:58 am)
I'm having the same problem with with my mount0, eye, and cam nodes the thrid pass is deleting them.

my characters nodes get deleted no mater what I do.