Game Development Community

Ropes and dangling

by Andre Lind · in Torque Game Builder · 10/03/2006 (5:05 am) · 1 replies

Hi all,

just got an idea for my latest project the other day but I have no idea on how to make it happen with TGB...

I got a platformer-type game going and I would like to have the "rope kinda thingy" from the worms games.
Just to aim and fire away a rope and then dangle away...
Anyone have any ideas on how to do this? Will I have to code it into the engine perhaps?

Grateful for any answers!

#1
10/03/2006 (2:42 pm)
You can do it in script. You'd just be moving scene objects around. If you want to get crazy about it you could write up a rope simulator. That you would probably want to write in C++ though.