Static Shape shows white texture in game
by Krane · in Artist Corner · 09/30/2006 (9:22 am) · 3 replies
Hi all,
I'm new to the max2dts exporter and I'm having this problem. I've try almost every way and the mesh always shows up in the game totaly white. I believe is something related to the texture. Do I need to add a piece of code somewhere? Is my jpg ok (baseline standard)?
Thanks for helping.
I'm new to the max2dts exporter and I'm having this problem. I've try almost every way and the mesh always shows up in the game totaly white. I believe is something related to the texture. Do I need to add a piece of code somewhere? Is my jpg ok (baseline standard)?
Thanks for helping.
#2
09/30/2006 (11:52 am)
The single most common reason for this is that your texture doesn't have the right dimensions. Is it a power of two (that is 64, 128, 256, etc, etc).
#3
09/30/2006 (12:50 pm)
WOW! Thanks Tony and Magnus. My textures were not power of 2. Almost all max textures are not. Anyway, I learned a good lesson, thanks again.
Torque 3D Owner Tony Richards