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How do I rotate the camera in Torque 2D? Please help

by Dan T. · in Torque Game Engine · 09/29/2006 (11:08 am) · 3 replies

Hello.
It says in the feature list that it easy to rotate the cmaera in Torque 2D.
I've searched the documentation and I can't find any information on how to do it.
Does anyone know how?

Also, does anyone know if Torque X will support the 360 controller's rumble?

Many thanks.
Dan.

#1
09/29/2006 (11:34 am)
I believe that this functionality was removed from the engine early in the process. I think it may still be on-board for a future release, though it is lower on the scale than other things. That should be removed from the page, though.

EDIT:
I believe that XNA's 360 subscription (which TorqueX works with) will interface with the rumble feature. I cannot recall if XNA currently supports rumble on the 360 controller under XP. I didn't look very deeply at the controller features of XNA.
#2
09/29/2006 (11:53 am)
Thanks - that's very helpful!

Does anyone know...
1) When the next release of Torque 2D is scheduled?
2) Will Torque X support this camera rotation?

Thanks again.
Dan.
#3
09/29/2006 (12:42 pm)
Quote:1) When the next release of Torque 2D is scheduled?

Torque Game Builder 1.1.2 Goes Live!