Game Development Community

Script change not 'taking

by Samuel Harper · in Torque Game Engine · 09/29/2006 (11:03 am) · 1 replies

Hello
I'm new here - just got the SDK this week -

I'm working through the beginners tutorial.

In it - you take the tutorial.base directory and rename it to GameOne - I've done that

Then you take the main.cs file and rename the $defaultGame = "GameOne"; - I've done that.

When I run torqueDemo.exe - the demo screen comes up - everything is ok - however, when I got to the Mission Editor - it hangs at the 'loading mission' -

When I look at the console.log - it loads up the GameOne directory - until it gets to loading the mission - then it goes back to looking for tutorial.base/ directory

*** LOADING MISSION: tutorial.base/data/missions/flat.mis

Does Torque cache any of the previous files in memory? I've cleaned all the compiled files out of all the directories as well.

Thanks for any help.
Sam

#1
09/29/2006 (11:07 am)
Opps - nevermind - I found it

I was doing the search through my files with CodeWeaver (which so far is a nice IDE) - however it didn't catch the search.

I then searched with explorer and found it -

Thanks though