T2dTextObject
by Alex Rice · in Torque Game Builder · 09/26/2006 (10:16 pm) · 5 replies
I noticed the class interface has changed significantly for this resource that is now posted here
http://tdn.garagegames.com/wiki/TGB/Other_Resources/t2dTextObject
Is this the official version of the resource going into TGB, or something else? I am currently re-writing my code to deal with the new datablocks and new & removed class member functions.
http://tdn.garagegames.com/wiki/TGB/Other_Resources/t2dTextObject
Is this the official version of the resource going into TGB, or something else? I am currently re-writing my code to deal with the new datablocks and new & removed class member functions.
About the author
#2
the t2dTextObject on TDN was done as a bounty shortly before the final 1.0 release. It is not related in any way to any other text object resources out there. Only port if you are not content with what you have now.
09/27/2006 (4:55 am)
Alex,the t2dTextObject on TDN was done as a bounty shortly before the final 1.0 release. It is not related in any way to any other text object resources out there. Only port if you are not content with what you have now.
#3
@Michael- thanks, it was confusing because they have the same class names.
I read in a resource posting from Matt Langley
09/27/2006 (7:52 am)
@Oliver - yep I noticed that as well.@Michael- thanks, it was confusing because they have the same class names.
I read in a resource posting from Matt Langley
Quote:All of the art from this demo comes with TGB and the only thing that was added was the t2dTextObject resource that is avaialable to Pro users and will be in the next release for both Pro and Binary users.Is that in reference to the TDN version ?
#4
09/27/2006 (7:55 am)
Also is one superior to the other in any way? I noticed the one in TDN has much larger source code file size (indicating generally more code and more complexity). It's hard to directly compare the source, unless you know Torque internals better than I.
#5
10/01/2006 (9:40 pm)
Well I've decided this one www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=10136 is a lot nicer because it doesn't stretch the font glyphs out and hence no guesswork. You set the font name and pt size and voila!
Torque Owner Oliver Rendelmann - DerR