Game Development Community

Changing MuzzleVel for Mounted Particle Emitter

by Chris Skinner · in Torque Game Engine · 09/26/2006 (1:01 pm) · 1 replies

I'm using the Mounted Particle Emitter resource and it works great. I'd like to be able to change the Muzzle Velocity variable dynamically though with a keystroke. Since this particle emitter is on the server side I can't use a command to client and it's mounted to the player so I can't pull the emitter up in the world editer to find out the objects number to do a dump on it. Any help would be greatly appreciated.

#1
09/28/2006 (6:07 am)
Anyone have any suggestions on this ?