How to cast shadow for my dts objects?
by Phuong · in General Discussion · 09/25/2006 (10:07 am) · 8 replies
I created dts object file with texture and collision, but when I bring it to my application, my objects(house, tree ...) don't have shadow -> My scene doesn't realy. How to cast shadow to my object?
#2
09/25/2006 (11:40 pm)
What's TLK?? I use Torque Game Engine!
#3
Product info here: www.garagegames.com/products/36
Also after you place an object, make sure you run "RELIGHT SCENE" in the menu up top.
Good luck.
09/26/2006 (1:49 am)
TLK = Torque Lighting Kit Product info here: www.garagegames.com/products/36
Also after you place an object, make sure you run "RELIGHT SCENE" in the menu up top.
Good luck.
#4
For casting static DTS shadows (from TSStatic objects) or dynamic DTS shadows (from StaticShape objects) you need TLK, TGE 1.5, or TSE.
For casting DTS shadows onto other DTS objects you need TSE.
09/26/2006 (11:40 am)
Cast to or from?For casting static DTS shadows (from TSStatic objects) or dynamic DTS shadows (from StaticShape objects) you need TLK, TGE 1.5, or TSE.
For casting DTS shadows onto other DTS objects you need TSE.
#5

I build application from tutorial.base folder, I try click "RELIGHT SCENE" in the menu up top but nothing happen. T^T (In my application, only player (default blue character) has shadow ) I'm using TGE 1.4
Somebody tell me step by step to make shadow!
09/26/2006 (10:26 pm)
I want to cast shadow from my Object to terrain like this:
I build application from tutorial.base folder, I try click "RELIGHT SCENE" in the menu up top but nothing happen. T^T (In my application, only player (default blue character) has shadow ) I'm using TGE 1.4
Somebody tell me step by step to make shadow!
#6
It looks like you're not a TGE licensees, so you'll probably want to buy TGE now, because between now and the TGE 1.5 release anyone who buys TGE gets the 1.5 upgrade for free (see details).
If you need DTS shadows now and can't wait for them, buy either TLK or TSE.
09/27/2006 (11:13 am)
Quote:For casting static DTS shadows (from TSStatic objects) or dynamic DTS shadows (from StaticShape objects) you need TLK, TGE 1.5, or TSE.
It looks like you're not a TGE licensees, so you'll probably want to buy TGE now, because between now and the TGE 1.5 release anyone who buys TGE gets the 1.5 upgrade for free (see details).
If you need DTS shadows now and can't wait for them, buy either TLK or TSE.
#7
09/27/2006 (3:29 pm)
Of just make your objects .dif :)
#8
09/27/2006 (4:33 pm)
There is way to turn dts self shadow on but require changing the engine but look like you donot own the engine. If you do then move this to the private section and email me link and I will give you the fix.
Torque Owner AllynMcelrath