Water caustic effect
by Dennis Mathews · in Torque Game Builder · 09/24/2006 (1:42 pm) · 1 replies
Trying to simulate the way light reflects from the bottom of an ocean surface in TGB.
I was wondering the best way to achieve this effect.
Would modifying the "rays of light" particle example be the best way?
thanx
I was wondering the best way to achieve this effect.
Would modifying the "rays of light" particle example be the best way?
thanx
Torque Owner Philip Mansfield
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