Game Development Community

Working with QuArk

by SpaceMonkey · in Torque Game Engine · 09/23/2006 (4:10 pm) · 1 replies

Does anyone know how to set QuArk to automatically load in textures that I used for a previous project?

While working on a project, I imported several jpg images to my texture library. After I was done creating what I wanted, I saved the file as a *.qkm format and closed the program. When I reopen the program, I have to reimport the texture files again. Is there a way to save the library too?

Thank!

#1
09/23/2006 (9:29 pm)
My quark files have a .qrk extension - this always seems to load the texture library with the project.