Vehicle problem
by Don Weatherby · in Torque Game Engine · 09/23/2006 (12:46 am) · 4 replies
Hi and thx in advance im trying to get it so i can mount and dismount the normal buggy in the fps and i found a resource and i went through a bunch of steps and it doesent work. mostely this i need to press v to make a car then "e" to enter it only when i press "v" it deosent make a buggy i check the console "~" and it says "keyboard0 ...unacuaired......object0 doesent exist" and wont make the buggy and well if i make it in the editor the buggy has no wheels and is just like a rock non moveable/mountable. any help at all would be very very much appreaciated all i want to do is be able to get in a car and get out. thanks in advance i very much apreate all who will help me.
About the author
#2
09/23/2006 (12:35 pm)
Thx for your time and effort tim i really appreciate it il look at it right now thx.
#3
"you do not have the correct version of the fps starter kit or the related art needed to play on this server contact server operator for more information,
(shapebasedata::load: couldn't load shape-- "starter.fps/data/shapes/explosions/debris.dts")
this looks like an exelent resource and is in fact what ive been searching for so please any help at all would be much apreacated. thx i also posted this on the forum from wich i downloaded but it looks like its a dead thread ppl posted on it months ago.. thanks a lot tim and hope i can maybe mess with this and see if it works thx again
09/23/2006 (1:15 pm)
Hi i downloaded it and read this whole forum on it but im having trouble when trying to start my game from starter.fps its "you do not have the correct version of the fps starter kit or the related art needed to play on this server contact server operator for more information,
(shapebasedata::load: couldn't load shape-- "starter.fps/data/shapes/explosions/debris.dts")
this looks like an exelent resource and is in fact what ive been searching for so please any help at all would be much apreacated. thx i also posted this on the forum from wich i downloaded but it looks like its a dead thread ppl posted on it months ago.. thanks a lot tim and hope i can maybe mess with this and see if it works thx again
#4
means you need to put debris.dts in the "starter.fps/data/shapes/explosions" folder. if you dont have one, I would copy any .dts into that folder and rename it.
10/06/2006 (6:34 am)
(shapebasedata::load: couldn't load shape-- "starter.fps/data/shapes/explosions/debris.dts")means you need to put debris.dts in the "starter.fps/data/shapes/explosions" folder. if you dont have one, I would copy any .dts into that folder and rename it.
Torque Owner Tim Heldna
Take a look at this resource as well. You should be able to use it as a guide on how to spawn a vehicle, how to set up the script for the vehicle and how to model your own vehicle.
Vehicles Galore