Can somone update the TSE TDN?
by Alaric Karczag · in Torque Game Engine Advanced · 09/22/2006 (11:08 pm) · 2 replies
I am not a programmer. Im a modeler.
I know nothing about using a compiler. But starting.
so, something stated like:
"Also I found I needed to manually add the directories where the ljpeg.lib files were being created before VS could find them (it should be something like: tse\lib\out.vc7.win32.release) "
is beyond me.
so how do i manually add the directories? there is nothing explaining this in the TDN.
It would be nice to have some pretty pictures or directions for compiling TSE with the free
Visual C++ Express Edition.
I just got TSE and it's been 3 days and i cant do it.
I've downloaded the DXSDK- installed it.
got the platform sdk (-x86) installed.
got VB accidently due to them all being "visual" something, and didnt know i needed c+++
got the TSEsdk from WinCVS, i've done TGE so that was easy.
thanks again for any help
I know nothing about using a compiler. But starting.
so, something stated like:
"Also I found I needed to manually add the directories where the ljpeg.lib files were being created before VS could find them (it should be something like: tse\lib\out.vc7.win32.release) "
is beyond me.
so how do i manually add the directories? there is nothing explaining this in the TDN.
It would be nice to have some pretty pictures or directions for compiling TSE with the free
Visual C++ Express Edition.
I just got TSE and it's been 3 days and i cant do it.
I've downloaded the DXSDK- installed it.
got the platform sdk (-x86) installed.
got VB accidently due to them all being "visual" something, and didnt know i needed c+++
got the TSEsdk from WinCVS, i've done TGE so that was easy.
thanks again for any help
About the author
#2
for some reason (and im guessing here) the Direct X includes, bin, and lib got added to VC++
but that teh platfor wasn't, so it could have been that i reinstalled the Direct X SDK after the VC++install, so they were added.
Anyway, end result as others have had also, is that my Platform SDK wasn't included.
so I updated the TDN area for VC++ Express, so others know to check that both are included.
compiled fine, but it took 3 days to get there.
@David - yea, probably because you already had all the SDKs installed properly for use with VC++, thanks for the fast response tho :)
09/23/2006 (1:55 am)
I figured out that my Platform SDK was not included for the compile.for some reason (and im guessing here) the Direct X includes, bin, and lib got added to VC++
but that teh platfor wasn't, so it could have been that i reinstalled the Direct X SDK after the VC++install, so they were added.
Anyway, end result as others have had also, is that my Platform SDK wasn't included.
so I updated the TDN area for VC++ Express, so others know to check that both are included.
compiled fine, but it took 3 days to get there.
@David - yea, probably because you already had all the SDKs installed properly for use with VC++, thanks for the fast response tho :)
Torque Owner David Stewart
What errors are you getting when building?