Game Development Community

Mission Editor bug: dropping shapes through terrain

by Lee Latham · in Torque Game Engine Advanced · 09/21/2006 (4:36 pm) · 2 replies

When you choose "drop to ground", shapes (in my case trees) drop through terrain. This sounds trivial until you want to place a LOT of trees, which are a royal PITA to manually line up with the terrain.

Or am I doing something wrong?

Lee

#1
09/21/2006 (4:54 pm)
Yes, your doing something wrong in not using a fxShapeReplicator :)

It is designed for doing exactly what you need, placing large amounts of trees aligned however you want.
#2
09/23/2006 (2:42 pm)
Aha, I'm checking it out, now. Thanks!