Double Deleting
by Torque3a · in Torque Game Builder · 09/19/2006 (10:27 am) · 2 replies
I found that deleting an object twice crashes TGB.
It would be nice to have the delete function ignore objects that don't exist. Thanks.
%anExample = new t2dSceneObject(); %anExample.delete(); %anExample.delete();
It would be nice to have the delete function ignore objects that don't exist. Thanks.
About the author
#2
I restarted TGB and the bug disappeared. That must have been it.
*This post can be deleted.*
09/19/2006 (10:46 am)
My mistake. That wasn't it. Sorry.I restarted TGB and the bug disappeared. That must have been it.
*This post can be deleted.*
Associate Tom Spilman
Sickhead Games
Still... i agree it shouldn't crash out.