Game Development Community

Asking for opinion for which book to purchase

by James Pulliam · in Torque Game Engine · 09/16/2006 (1:16 pm) · 2 replies

Hello all,

i would like to ask a question and get some feedback on a choice i am in need of making.

i am trying to decide on which book i should get first to start my learning into game programing.

i have already bought the 3D Game Programing All in One, and to be honest i wasn't too impressed.

the very first sample code it gave for a exercise didn't work.

my choice at the moment is between the torque guide for beginners - http://www.garagegames.com/products/87

and this other book i have found doing a web search for learning game developement.

the book is called game tutorials squared. and it looks pretty decent. you can find the book here.
http://www.gametutorials.com/gtstore/pc-35-6-gametutorials-squared-cd.aspx

ok and to give a better idea for all to give me a opinion on this all.

i have no real programing skills in me. i can read through codes and such. but for the most it all
looks greek to me.

so i really need something that is going to start me from start as in someone who knows nothing about
game programing.

i am capible of learning things when provided decent learning grounds. i have learned from online tutorials and such, for such things as, web design, flash animation, 3D imaging, Web graphics, and others.

i have tried to learn programing a few times, but always seem to have a problem getting a grasp on the basics. and i think maybe alot of that has to do with that the tutorials i have viewed always asume that one is familar with the programming languages.

i really need something that is gonna asume i know nothing about the programing languages.

i have thought about taking a class somewhere, but with my work schedule and lack of funds
that is really out of the question at this time. so a good book on it all would be my better choice.

the torque beginners guide looks like a good purchase because it deals with torque itself. which would be a big plus.

the game tutorial squared. states it is for beginers that know nothing about programing, plus comes with some pretty decent materials.

in time i am liable to buy both books, but i am not made of money. so i have to pick one to start with.

and it often hard to decide these things from product advertisments. for ofcourse in their ad's they are gonna
state that their product is the best.

so i thought i would ask users for their opinion. i know that in the end it is my decision and one that i must make for myself.

however it is always good to get input from other people that have prolly been in the same place i am in now.

so any opinions on this all would be greatly appriciated. i would like to hear true opinions, said in a
unbiost form. i don't want this thread to become a product war.

more or less i am saying or asking if that is the way ya wish to call it.

if you was just starting into game programing, and knew very little to nothing about the
programing language. which book do you think would make for a good first purchase?

#1
09/16/2006 (2:08 pm)
I would suggest buying a good book on C++. There is a really good one called "C++, the standard library" by Steve Heller He used a woman who knew nothing about c++ to test his book. You can get the online version free, or buy the book from amazon. (both links on his home page)
I would also suggest Ed Murinas book on torque programming. It will teach you torquescript. It's a really good book. There are some typos and such, but there is a dedicated forum here where someone ran thru and detailed all the problems and showed how to fix them.
#2
09/16/2006 (2:30 pm)
Quote:i have already bought the 3D Game Programing All in One, and to be honest i wasn't too impressed.

the very first sample code it gave for a exercise didn't work.
Typos/misprints occur in almost every book and computers are very literal with the instructions they are given.

Did you download the errata file from this page of the publishers site and/or triple check that your code matches that in the book?