Game Development Community

Changing Directories structure

by Dimitris Vogiatzis · in Torque Game Engine · 05/08/2002 (11:12 am) · 1 replies

I've read a thread about changine the directories. For ex. I want change this fps to rts or to something else. I want to have certain objects inside a certain directory. Someone claimed it can be done by changing some code in the scripts but I'm not sure. Is there a certain script that has the info where the engine to look for what?

thanks

#1
05/14/2002 (7:51 am)
start with the toplevel main.cs. I believe you can find it in the path where the executable is. there you can install new mods (fps is actually a mod, if you want to change this directory you need to change the mod).
This file also run other scripts which run other scripts... ;)
so if follow this tree you can adapt all the paths.

Jan