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Why do some static objects...

by Adam · in Torque Game Engine · 09/12/2006 (8:00 am) · 2 replies

I have a couple of big dead trees that I've added to the level I'm working on. These are the only two objects that do not collide with the player. I have smaller trees right around the two big ones and collision works fine. Does anyone know what I am doing wrong.

Here is a picture of the two big trees
http://adamwlarson.com/Torque/p4.JPG

#1
09/12/2006 (8:08 am)
Sounds like you forgot to include a collision box for your two big trees.
#2
09/13/2006 (12:16 pm)
Thats interesting, I pulled those trees right out of the combo pack, I should see if I can open that up with Milkshake3D and export again with a collision box. I just thought maybe I was doing something wrong. I've seen a variable collideable in some static shapes, and I wasn't sure if I needed to edit the mission or not. Thanks for the help.