Game Development Community

Max2map for max 4

by Van der planken Roel · in Torque Game Engine · 05/07/2002 (1:58 am) · 3 replies

Does anyone has this exporter for max 4???

becouse I switched over to max 4 but the exporter does not work for max 4.

some support is always welcom becouse I still did not figure out how to export shapes to map in max 3. So if they are .map files my level editor will use thise in worldcraft.


tnx

#2
05/07/2002 (12:25 pm)
Just curious SVEN,

I'm having trouble with Max2map exporting boxes (I'm testing different shapes). Spheres export fine, but the sides of boxes cause a divide by zero error when loading the map in QuArK. The top surfaces of the box export ok but the sides appear to have some kind of texture mapping error.

Have you experienced anything like this?

And which map editor do you use?
#3
05/31/2002 (2:33 am)
Ups sorry Desmond,
i just overread your reply :(

I have just changed, the links to the max4sdk and compiled it again and a friend told me that the plugin is working, but he doesn't works with the TGE, so thats my experince with max and the plugin.

Our team works with
Quark for the maps
and
Milkshape and Truespace for the models.
At this time we test Cinema 4D, it seems C4D has the same features like Max but it's much cheaper than Max (man who can buy 4 - 5 Licence of Max for the team???)

(hope the answer is not to late, but some threads are going under in the forum :( )